rotative
huggingface blog · June 7, 2026

Why Nemotron-30B failed at writing Tetris

a developer tried using nemotron-30b to generate three.js games but the code was consistently broken, revealing the limits of current llms for complex coding tasks.

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a developer documented a failed attempt to build an ai-powered game generator inspired by 'the amazing digital circus', using nemotron-30b to create three.js games. initial prompting failed, and efforts to augment the model with 'skill cards' via rag—distilled using openai's codex—still resulted in broken code and blank screens. the project was scaled back to a simple html toymaker that can only handle basic games like snake, struggling with anything more complex like tetris. this illustrates the current gap between llm code generation capabilities and the requirements for functional, complex software architectures.

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