Nemotron-30B가 Tetris 작성에 실패한 이유
한 개발자가 Nemotron-30B를 사용해 three.js 게임을 생성하려 했지만 코드가 계속해서 깨지면서, 복잡한 코딩 작업에서 현재 LLM의 한계가 드러났습니다.
a developer documented a failed attempt to build an ai-powered game generator inspired by 'the amazing digital circus', using nemotron-30b to create three.js games. initial prompting failed, and efforts to augment the model with 'skill cards' via rag—distilled using openai's codex—still resulted in broken code and blank screens. the project was scaled back to a simple html toymaker that can only handle basic games like snake, struggling with anything more complex like tetris. this illustrates the current gap between llm code generation capabilities and the requirements for functional, complex software architectures.